AI Insights · Timothy · October 2024
Top 5 High Fantasy Games on Android in Venezuela, Q3 2024
Explore the performance of the top high fantasy games on Android in Venezuela during Q3 2024, with insights into downloads, revenue, and active user trends.
During the third quarter of 2024, high fantasy games on the Android platform in Venezuela showcased notable trends in downloads, revenue, and weekly active users. Here’s a closer look at the performance of the top five games in this category, based on data from Sensor Tower.
Coin Master exhibited a fluctuating revenue pattern, starting at around $1.1K in early July and dipping to approximately $591 by mid-September, before recovering to $861 by the end of the quarter. Downloads peaked in late July at about 3.6K, followed by a gradual decline to just under 1K by September. Weekly active users saw a decline from around 30K in mid-July to about 24.8K by the end of September.
League of Legends: Wild Rift maintained a stable revenue flow, with peaks at $701 in mid-August and $607 in mid-September. The downloads remained relatively steady, averaging around 1.8K weekly, with a slight dip to 1.5K at the end of September. Active users hovered around 17.5K throughout the quarter, with minor fluctuations.
Evony: The King's Return saw a revenue surge to $828 in early August, though it settled at $350 by the end of September. Downloads peaked in late July at about 3.9K and maintained a steady average of around 2.7K in September. Active users increased from approximately 9.2K in early July to 10.2K by the end of the quarter.
Lords Mobile: Kingdom Wars experienced consistent revenue, ranging from $311 to $373 throughout the quarter. Downloads showed significant activity, peaking at over 20K in late July, before stabilizing around 18K towards the end of September. Weekly active users increased steadily, reaching nearly 72.9K by the end of September.
Mobile Legends: Bang Bang had a steady revenue stream, with values ranging from $232 to $463. Downloads hit a high of over 10K in the last week of September. The game maintained robust active user numbers, climbing from about 88.8K in early July to 98.7K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.